
RAF Chinook leaves with a casualty, Afghanistan. Sgt Alison Baskerville RLC, © Crown copyright, Open Government Licence
The game
NEXUS
A medical-support and casualty-evacuation wargame, created by a professional military wargamer who has designed and run games for military sponsors.
Overview
Serious play for a serious problem
NEXUS puts players in the position of the people responsible for getting the wounded to care in time, under the uncertainty and pressure of operations.
It is built for both training and analysis, and is moving from prototype to a finished boxed edition.
Game card
Nexus
- Designer
- Professional military wargamer
- Domain
- Medical support · CASEVAC
- Purpose
- Training and analysis
- Format
- Boxed edition
- Status
- In development
On the table
The game in pictures
What players take away
Built like a real wargame
Sharper decisions under pressure
Practice making difficult calls with incomplete information and limited time.
A shared picture of the problem
Clinicians, planners and commanders see the same challenges from each other's point of view.
Lessons you can use
A structured debrief turns each session into insights players carry back to their own work.
Designed by a practitioner
Created by a professional military wargamer with experience designing and running games for military sponsors.
Why it matters
The chain of care
Military medical support is organised as a chain, from first aid at the point of injury through to definitive care, with time targets that every step has to meet. This is the problem space NEXUS was created to explore.
Who it is for
Players and organisations

Defence medical teams
Army, Royal Navy and RAF medical personnel rehearsing evacuation planning in a low-cost, repeatable format.
NHS and emergency services
Explore mass-casualty response and how pressure moves through a system of care.
Educators
Teach the chain of care, triage and decision-making through play rather than lectures.
Hobby wargamers
A distinctive subject with real-world grounding and meaningful decisions.
Boxed edition
From prototype to the table
NEXUS is moving from prototype to a finished boxed edition. Pricing and availability will be announced to the mailing list first.
Stay informed
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Playtest dates, development news and first notice when the boxed edition is available. No spam, unsubscribe any time.